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Citation Profile [Updated: 2026-03-14 21:09:38]
5 Years H Index
5
Impact Factor (IF)
0.06
5 Years IF
0.09
Data available in this report

[Raw data] [50 most cited papers] [50 most relevant papers] [cites used to compute IF] [Recent citations ][Frequent citing series ] [more data in EconPapers] [trace new citations] [Missing citations? Add them now] [Incorrect content? Let us know]

Main indicators
Raw Data

 

IF AIF CIF IF5 DOC CDO CIT NCI CCU D2Y C2Y D5Y C5Y SC %SC CiY II AII
2000 0 0.34 0 0 48 48 0 0 0 0 0 0 0.16
2001 0 0.38 0 0 55 103 0 0 48 48 0 0 0.17
2002 0 0.39 0 0 59 162 4 0 103 103 0 0 0.2
2003 0 0.43 0 0 52 214 0 0 114 162 0 0 0.21
2004 0 0.47 0 0 43 257 0 0 111 214 0 0 0.21
2005 0 0.51 0 0 47 304 1 0 95 257 0 0 0.23
2006 0 0.49 0 0 41 345 2 0 90 256 0 0 0.22
2007 0 0.44 0 0 43 388 0 0 88 242 0 0 0.2
2008 0 0.47 0 0 42 430 1 0 84 226 0 0 0.22
2009 0 0.46 0 0 42 472 1 0 85 216 0 0 0.23
2010 0 0.46 0 0 51 523 2 0 84 215 0 0 0.2
2011 0 0.51 0 0 62 585 4 1 1 93 219 0 0 0.23
2012 0 0.5 0 0 45 630 0 1 113 240 0 0 0.21
2013 0 0.54 0 0 47 677 2 1 107 242 0 0 0.24
2014 0 0.53 0 0 41 718 1 1 92 247 0 0 0.22
2015 0 0.52 0 0 43 761 1 1 88 246 0 0 0.22
2016 0 0.5 0 0 44 805 1 2 3 84 238 1 0 0 0.2
2017 0 0.52 0 0 48 853 3 3 87 220 0 0 0.21
2018 0 0.53 0.05 0 42 895 75 49 52 92 223 46 93.9 47 1.12 0.22
2019 0.09 0.54 0.03 0.04 50 945 32 24 76 90 8 218 8 20 83.3 16 0.32 0.21
2020 0.22 0.64 0.07 0.09 46 991 51 66 142 92 20 227 21 46 69.7 38 0.83 0.3
2021 0.16 0.74 0.03 0.1 50 1041 8 32 174 96 15 230 24 8 25 2 0.04 0.27
2022 0.1 0.73 0.02 0.08 38 1079 6 23 197 96 10 236 20 1 4.3 0 0.22
2023 0.03 0.69 0.02 0.08 41 1120 3 20 217 88 3 226 18 2 10 0 0.2
2024 0.06 0.81 0.03 0.09 54 1174 3 34 251 79 5 225 21 13 38.2 0 0.23
2025 0.06 0.05 0.09 32 1206 0 57 308 95 6 229 20 0 0
IF: Two years Impact Factor: C2Y / D2Y
AIF: Average Impact Factor for all series in RePEc in year y
CIF: Cumulative impact factor
IF5: Five years Impact Factor: C5Y / D5Y
DOC: Number of documents published in year y
CDO: Cumulative number of documents published until year y
CIT: Number of citations to papers published in year y
NCI: Number of citations in year y
CCU: Cumulative number of citations to papers published until year y
D2Y: Number of articles published in y-1 plus y-2
C2Y: Cites in y to articles published in y-1 plus y-2
D5Y: Number of articles published in y-1 until y-5
C5Y: Cites in y to articles published in y-1 until y-5
SC: selft citations in y to articles published in y-1 plus y-2
%SC: Percentage of selft citations in y to articles published in y-1 plus y-2
CiY: Cites in year y to documents published in year y
II: Immediacy Index: CiY / Documents.
AII: Average Immediacy Index for series in RePEc in year y
50 most cited documents in this series
#YearTitleCited
12018Gamification Science, Its History and Future: Definitions and a Research Agenda. (2018). Landers, Richard N ; Armstrong, Michael B ; Auer, Elena M ; Collmus, Andrew B. In: Simulation & Gaming. RePEc:sae:simgam:v:49:y:2018:i:3:p:315-337.

Full description at Econpapers || Download paper

33
22018A Scientific Foundation of Simulation Games for the Analysis and Design of Complex Systems. (2018). Lukosch, Stephan G ; Kurapati, Shalini ; Bekebrede, Geertje. In: Simulation & Gaming. RePEc:sae:simgam:v:49:y:2018:i:3:p:279-314.

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14
32020The Climate Action Simulation. (2020). Rath, Kenneth ; Rooney-Varga, Juliette N ; Sterman, John D ; Kapmeier, Florian ; Jones, Andrew P ; Putko, Michele. In: Simulation & Gaming. RePEc:sae:simgam:v:51:y:2020:i:2:p:114-140.

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13
42020Examining Board Gameplay and Learning: A Multidisciplinary Review of Recent Research. (2020). Bayeck, Rebecca Yvonne. In: Simulation & Gaming. RePEc:sae:simgam:v:51:y:2020:i:4:p:411-431.

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7
52019Supporting Interventions to Reduce Household Greenhouse Gas Emissions: A Transdisciplinary Role-Playing Game Development. (2019). Lukosch, Heide ; Agusdinata, Datu Buyung. In: Simulation & Gaming. RePEc:sae:simgam:v:50:y:2019:i:3:p:359-376.

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5
62018Comparing Serious Games and Educational Simulations: Effects on Enjoyment, Deep Thinking, Interest and Cognitive Learning Gains. (2018). Imlig-Iten, Nina ; Petko, Dominik. In: Simulation & Gaming. RePEc:sae:simgam:v:49:y:2018:i:4:p:401-422.

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5
72018Interdisciplinary Approach to Complexity in Simulation Game Design and Implementation. (2018). Wardaszko, Marcin. In: Simulation & Gaming. RePEc:sae:simgam:v:49:y:2018:i:3:p:263-278.

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4
82018Games Ready to Use: A Serious Game for Teaching Natural Risk Management. (2018). Taillandier, Franck ; Adam, Carole. In: Simulation & Gaming. RePEc:sae:simgam:v:49:y:2018:i:4:p:441-470.

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4
92020Supporting Dialogue and Analysis on Trade-Offs in Climate Adaptation Research With the Maladaptation Game. (2020). Wirhn, Lotten ; Kyhk, Janina ; Glaas, Erik ; Navarra, Carlo ; Linnr, Bjrn-Ola ; Wibeck, Victoria ; Neset, Tina-Simone ; Asplund, Therese ; Juhola, Sirkku. In: Simulation & Gaming. RePEc:sae:simgam:v:51:y:2020:i:3:p:378-399.

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4
102019Validity Threats in Quantitative Data Collection With Games: A Narrative Survey. (2019). Deterding, Sebastian ; Gundry, David. In: Simulation & Gaming. RePEc:sae:simgam:v:50:y:2019:i:3:p:302-328.

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3
112018Assessment of Teams in a Digital Game Environment. (2018). Mayer, Igor. In: Simulation & Gaming. RePEc:sae:simgam:v:49:y:2018:i:6:p:602-619.

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3
122019Learning Through Action: Creating and Implementing a Strategy Game to Foster Innovative Thinking in Higher Education. (2019). Franco, Paul F ; Deluca, Deborah A. In: Simulation & Gaming. RePEc:sae:simgam:v:50:y:2019:i:1:p:23-43.

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3
132020Experiencing Cybersecurity One Game at a Time: A Systematic Review of Cybersecurity Digital Games. (2020). Coenraad, Merijke ; Plane, Jan ; Ketelhut, Diane Jass ; Weintrop, David ; Pellicone, Anthony ; Cukier, Michel. In: Simulation & Gaming. RePEc:sae:simgam:v:51:y:2020:i:5:p:586-611.

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3
142002Games, Motivation, and Learning: A Research and Practice Model. (2002). Driskell, James E ; Ahlers, Robert ; Garris, Rosemary. In: Simulation & Gaming. RePEc:sae:simgam:v:33:y:2002:i:4:p:441-467.

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3
152020Optimising the Learning Potential of Simulations Through Structural Transparency and Exploratory Guidance. (2020). Capelo, Carlos ; Silva, Ana Lorga. In: Simulation & Gaming. RePEc:sae:simgam:v:51:y:2020:i:4:p:498-523.

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3
162019Learner-Controlled Practice Difficulty and Task Exploration in an Active-Learning Gaming Environment. (2019). Hughes, Michael G ; Westlin, Joseph ; Day, Eric Anthony. In: Simulation & Gaming. RePEc:sae:simgam:v:50:y:2019:i:6:p:812-831.

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3
172020A Framework of Simulation and Gaming for Enhancing Community Resilience Against Large-Scale Earthquakes: Application for Achievements in Japan. (2020). Toyoda, Yusuke. In: Simulation & Gaming. RePEc:sae:simgam:v:51:y:2020:i:2:p:180-211.

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3
182018Rigor in Gaming for Design: Conditions for Transfer Between Game and Reality. (2018). Meijer, Sebastiaan ; Raghothama, Jayanth. In: Simulation & Gaming. RePEc:sae:simgam:v:49:y:2018:i:3:p:246-262.

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3
192018How to Raise Different Game Collaboration Activities: The Association Between Game Mechanics, Players€™ Roles and Collaboration Processes. (2018). Lainema, Timo ; Hmlinen, Raija H ; Niilo-Rm, Mikko ; Oksanen, Kimmo. In: Simulation & Gaming. RePEc:sae:simgam:v:49:y:2018:i:1:p:50-71.

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3
202018Adapting the DIPLOMACY Board Game Concept for 21st Century International Relations Teaching. (2018). Mattlin, Mikael. In: Simulation & Gaming. RePEc:sae:simgam:v:49:y:2018:i:6:p:735-750.

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3
212020Using Escape Rooms for Conducting Team Research: Understanding Development, Considerations, and Challenges. (2020). Keebler, Joseph R ; Kanji, Falisha F ; Lazzara, Elizabeth H ; Gewertz, Bruce L ; Griggs, Andrew C ; Cohen, Tara N ; Doherty, Shawn M. In: Simulation & Gaming. RePEc:sae:simgam:v:51:y:2020:i:4:p:443-460.

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3
222018Capitalizing on the Most Important Part of a Learning Session: The Experience. (2018). Clapper, Timothy C. In: Simulation & Gaming. RePEc:sae:simgam:v:49:y:2018:i:1:p:3-7.

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3
232018Game Science: Foundations and Perspectives. (2018). Kriz, Willy C ; Harviainen, Tuomas J ; Clapper, Timothy C. In: Simulation & Gaming. RePEc:sae:simgam:v:49:y:2018:i:3:p:199-206.

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3
242020Do Badges Affect Intrinsic Motivation in Introductory Programming Students?. (2020). van Rosmalen, Peter ; Specht, Marcus ; Facey-Shaw, Lisa ; Bartley-Bryan, Jeanette. In: Simulation & Gaming. RePEc:sae:simgam:v:51:y:2020:i:1:p:33-54.

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3
252020Assessing the Distinctive Contributions of Simulation & Gaming to the Literature, 1970-2019: A Bibliometric Review. (2020). Nguyen, Uyen-Phuong ; Hallinger, Philip. In: Simulation & Gaming. RePEc:sae:simgam:v:51:y:2020:i:6:p:744-769.

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3
262018Teaching History With Custom-Built Board Games. (2018). Hoy, Benjamin. In: Simulation & Gaming. RePEc:sae:simgam:v:49:y:2018:i:2:p:115-133.

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3
272019Not Only for the (Tom) boys: Gender Variables as Predictors for Playing Motivations, Passion, and Addiction for MMORPGs. (2019). Franken, Sanne ; Reich, Sabine ; Kneer, Julia. In: Simulation & Gaming. RePEc:sae:simgam:v:50:y:2019:i:1:p:44-61.

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3
282020Exploration of Two Different Structures for Debriefing in Simulation: The Influence of the Structure on the Facilitator Role. (2020). Tosterud, Randi ; Kjlberg, Kristin ; Haugom, Jon Viktor ; Kongshaug, Arnhild Vestnes. In: Simulation & Gaming. RePEc:sae:simgam:v:51:y:2020:i:2:p:243-257.

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3
292020The Acquisition of 21st-Century Skills Through Video Games: Minecraft Design Process Models and Their Web of Class Roles. (2020). , Katherine ; Zeng, Guang ; Pletcher, Bethanie C. In: Simulation & Gaming. RePEc:sae:simgam:v:51:y:2020:i:3:p:336-364.

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2
302019Persuasion Game: Cross Cultural Comparison. (2019). Adachi, Nahoko ; Tam, Kim-Pong ; Ando, Kaori ; Sugiura, Junkichi ; Hbner, Gundula ; Ohnuma, Susumu. In: Simulation & Gaming. RePEc:sae:simgam:v:50:y:2019:i:5:p:532-555.

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2
312024Punnett Farms: Developing An Immersive Educational Game-Based Platform for Learning Genetics. (2024). Ellefson, Marina. In: Simulation & Gaming. RePEc:sae:simgam:v:55:y:2024:i:2:p:302-322.

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2
322018Programming Serious Games as a Master Course: Feasible or Not?. (2018). Xinogalos, Stelios. In: Simulation & Gaming. RePEc:sae:simgam:v:49:y:2018:i:1:p:8-26.

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2
332019The Gamification of Meditation: A Randomized-Controlled Study of a Prescribed Mobile Mindfulness Meditation Application in Reducing College Students€™ Depression. (2019). Fish, Matthew T ; Saul, Amelia D. In: Simulation & Gaming. RePEc:sae:simgam:v:50:y:2019:i:4:p:419-435.

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2
342022Improving Environmental Outcomes With Games: An Exploration of Behavioural and Technological Design and Evaluation Approaches. (2022). Dermoudy, Julian ; Roehrer, Erin ; Springer, Matthew ; Sauer, James D ; Scott, Jenn ; de Salas, Kristy ; Ashbarry, Louise ; Seabourne, Mikaela ; Lewis, Ian ; Wells, Lindsay. In: Simulation & Gaming. RePEc:sae:simgam:v:53:y:2022:i:5:p:470-512.

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2
352019A Short History of Table-Talk and Live-Action Role-Playing in Japan: Replays and the Horror Genre as Drivers of Popularity. (2019). Kamm, Bjrn-Ole. In: Simulation & Gaming. RePEc:sae:simgam:v:50:y:2019:i:5:p:621-644.

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2
362018Modeling Learners in Educational Games: Relationship Between Playing and Learning Styles. (2018). Bennani, Samir ; Hamdaoui, Nabila ; Idrissi, Mohammed Khalidi. In: Simulation & Gaming. RePEc:sae:simgam:v:49:y:2018:i:6:p:675-699.

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2
372020The Evolution of Simulation-Based Learning Across the Disciplines, 1965€“2018: A Science Map of the Literature. (2020). Wang, Ray ; Hallinger, Philip. In: Simulation & Gaming. RePEc:sae:simgam:v:51:y:2020:i:1:p:9-32.

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2
382019Using the SGDA Framework to Design and Evaluate Research Games. (2019). Bleumers, Lizzy ; Slegers, Karin ; Miranda, Fernanda Chocron ; van Beek, Evert ; Geerts, David ; Nouwen, Marije. In: Simulation & Gaming. RePEc:sae:simgam:v:50:y:2019:i:3:p:272-301.

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2
392021Enabling Players to Develop Theories of Change for Sustainable Development: A Serious Game. (2021). Tribaldos, Theresa ; Schneider, Flurina. In: Simulation & Gaming. RePEc:sae:simgam:v:52:y:2021:i:5:p:664-678.

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2
402011Game Engagement Theory and Adult Learning. (2011). Whitton, Nicola. In: Simulation & Gaming. RePEc:sae:simgam:v:42:y:2011:i:5:p:596-609.

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2
412019The Detrimental Effects of Punishment and Reward on Cooperation in the Industrial Waste Illegal Dumping Game. (2019). Kitakaji, Yoko ; Ohnuma, Susumu. In: Simulation & Gaming. RePEc:sae:simgam:v:50:y:2019:i:5:p:509-531.

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2
422016Exploring How Knowledge and Communication Influence Natural Resources Management With ReHab. (2016). le Page, Christophe ; Dray, Anne ; Perez, Pascal ; Garcia, Claude. In: Simulation & Gaming. RePEc:sae:simgam:v:47:y:2016:i:2:p:257-284.

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2
432018Cells of War: A Serious Game for Familiarizing Players With the Immune System. (2018). Xinogalos, Stelios ; Konstantara, Konstantina. In: Simulation & Gaming. RePEc:sae:simgam:v:49:y:2018:i:5:p:567-589.

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2
442020The Influence of Game Character Appearance on Empathy and Immersion: Virtual Non-Robotic Versus Robotic Animals. (2020). van Zaanen, Menno ; Postma, Marie ; Rativa, Alexandra Sierra. In: Simulation & Gaming. RePEc:sae:simgam:v:51:y:2020:i:5:p:685-711.

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2
452018jAVANT-GARDE: A Cross-Platform Serious Game for an Introduction to Programming With Java. (2018). Xinogalos, Stelios ; Galgouranas, Stefanos. In: Simulation & Gaming. RePEc:sae:simgam:v:49:y:2018:i:6:p:751-767.

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2
462019The Impact of International Business Strategy Simulation Games on Student Engagement. (2019). Abaza, Wasseem ; Rogmans, Tim. In: Simulation & Gaming. RePEc:sae:simgam:v:50:y:2019:i:3:p:393-407.

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2
472020Gaming in the Time of COVID-19. (2020). Kriz, Willy C. In: Simulation & Gaming. RePEc:sae:simgam:v:51:y:2020:i:4:p:403-410.

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2
482022Therapeutic Use of Role-Playing Game (RPG) in Mental Health: A Scoping Review. (2022). Araujo, Renata Brasil ; Arenas, Daniel Luccas ; Viduani, Anna. In: Simulation & Gaming. RePEc:sae:simgam:v:53:y:2022:i:3:p:285-311.

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2
492020Telesimulation for COVID-19 Ventilator Management Training With Social-Distancing Restrictions During the Coronavirus Pandemic. (2020). Finkelstein, Robert Alan ; Naik, Neel ; Ching, Kevin ; Rajwani, Kapil ; Howell, Joy. In: Simulation & Gaming. RePEc:sae:simgam:v:51:y:2020:i:4:p:571-577.

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2
502020Cross-Cultural Analysis of Gamer Identity: A Comparison of the United States and Poland. (2020). Howe, William T ; Awil, Magorzata. In: Simulation & Gaming. RePEc:sae:simgam:v:51:y:2020:i:6:p:785-801.

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2
50 most relevant documents in this series (papers most cited in the last two years)
#YearTitleCited
12018Gamification Science, Its History and Future: Definitions and a Research Agenda. (2018). Landers, Richard N ; Armstrong, Michael B ; Auer, Elena M ; Collmus, Andrew B. In: Simulation & Gaming. RePEc:sae:simgam:v:49:y:2018:i:3:p:315-337.

Full description at Econpapers || Download paper

8
22020The Climate Action Simulation. (2020). Rath, Kenneth ; Rooney-Varga, Juliette N ; Sterman, John D ; Kapmeier, Florian ; Jones, Andrew P ; Putko, Michele. In: Simulation & Gaming. RePEc:sae:simgam:v:51:y:2020:i:2:p:114-140.

Full description at Econpapers || Download paper

5
32018A Scientific Foundation of Simulation Games for the Analysis and Design of Complex Systems. (2018). Lukosch, Stephan G ; Kurapati, Shalini ; Bekebrede, Geertje. In: Simulation & Gaming. RePEc:sae:simgam:v:49:y:2018:i:3:p:279-314.

Full description at Econpapers || Download paper

3
42020Examining Board Gameplay and Learning: A Multidisciplinary Review of Recent Research. (2020). Bayeck, Rebecca Yvonne. In: Simulation & Gaming. RePEc:sae:simgam:v:51:y:2020:i:4:p:411-431.

Full description at Econpapers || Download paper

3
52002Games, Motivation, and Learning: A Research and Practice Model. (2002). Driskell, James E ; Ahlers, Robert ; Garris, Rosemary. In: Simulation & Gaming. RePEc:sae:simgam:v:33:y:2002:i:4:p:441-467.

Full description at Econpapers || Download paper

3
62020Optimising the Learning Potential of Simulations Through Structural Transparency and Exploratory Guidance. (2020). Capelo, Carlos ; Silva, Ana Lorga. In: Simulation & Gaming. RePEc:sae:simgam:v:51:y:2020:i:4:p:498-523.

Full description at Econpapers || Download paper

2
72011Game Engagement Theory and Adult Learning. (2011). Whitton, Nicola. In: Simulation & Gaming. RePEc:sae:simgam:v:42:y:2011:i:5:p:596-609.

Full description at Econpapers || Download paper

2
82013Climate Change Gaming on Board and Screen. (2013). Eisenack, Klaus ; Reckien, Diana. In: Simulation & Gaming. RePEc:sae:simgam:v:44:y:2013:i:2-3:p:253-271.

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2
92020Assessing the Distinctive Contributions of Simulation & Gaming to the Literature, 1970-2019: A Bibliometric Review. (2020). Nguyen, Uyen-Phuong ; Hallinger, Philip. In: Simulation & Gaming. RePEc:sae:simgam:v:51:y:2020:i:6:p:744-769.

Full description at Econpapers || Download paper

2
102024Punnett Farms: Developing An Immersive Educational Game-Based Platform for Learning Genetics. (2024). Ellefson, Marina. In: Simulation & Gaming. RePEc:sae:simgam:v:55:y:2024:i:2:p:302-322.

Full description at Econpapers || Download paper

2
112019Not Only for the (Tom) boys: Gender Variables as Predictors for Playing Motivations, Passion, and Addiction for MMORPGs. (2019). Franken, Sanne ; Reich, Sabine ; Kneer, Julia. In: Simulation & Gaming. RePEc:sae:simgam:v:50:y:2019:i:1:p:44-61.

Full description at Econpapers || Download paper

2
122022Therapeutic Use of Role-Playing Game (RPG) in Mental Health: A Scoping Review. (2022). Araujo, Renata Brasil ; Arenas, Daniel Luccas ; Viduani, Anna. In: Simulation & Gaming. RePEc:sae:simgam:v:53:y:2022:i:3:p:285-311.

Full description at Econpapers || Download paper

2
132022Improving Environmental Outcomes With Games: An Exploration of Behavioural and Technological Design and Evaluation Approaches. (2022). Dermoudy, Julian ; Roehrer, Erin ; Springer, Matthew ; Sauer, James D ; Scott, Jenn ; de Salas, Kristy ; Ashbarry, Louise ; Seabourne, Mikaela ; Lewis, Ian ; Wells, Lindsay. In: Simulation & Gaming. RePEc:sae:simgam:v:53:y:2022:i:5:p:470-512.

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2
Citing documents used to compute impact factor: 6
YearTitle
2025Development and Evaluation of Mamaxgenius as Teaching and Learning Tool to Understand Maternal Effects. (2025). Bakar, Adibah Abu ; Faiqah, Nur Ain ; Saidin, Syazwan. In: International Journal of Research and Innovation in Social Science. RePEc:bcp:journl:v:9:y:2025:i:1:p:5165-5174.

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2025Effect of Simulation-Based Learning Strategy on Academic Achievement in Genetics among Pre-Service Biology Teachers in Ogun Central Senatorial District, Ogun State. (2025). Olajumoke, Sam-Kayode Christianah ; Isyaku, Mohammed. In: International Journal of Research and Scientific Innovation. RePEc:bjc:journl:v:12:y:2025:i:6:p:2071-2077.

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2025Experiencing the Call of Duty: Exploring Emotions in Commercial War Games. (2025). Pattison, Joseph. In: Media and Communication. RePEc:cog:meanco:v13:y:2025:a:8667.

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2025Gamifying Primary Education in the 21st Century: A Scopus-Based Bibliometric Review (2017-2025). (2025). Yaakob, Wan Mohd ; Aina, Nor Mas ; Azhar, Muhammad Syahrul ; Ramly, Marliza ; Rahmalan, Hidayah ; Nizam, Ahmad Fadzli ; Abas, Zuraida Abal ; Najihah, Wan Nurul. In: International Journal of Research and Innovation in Social Science. RePEc:bcp:journl:v:9:y:2025:i:26:p:9273-9285.

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2025Sustainable mobility education through escape rooms: A gender perspective. (2025). Moura, Jos Luis ; Delgado-Lindeman, Maira ; Rodrguez, Andrs ; Sipone, Silvia. In: Research in Transportation Economics. RePEc:eee:retrec:v:111:y:2025:i:c:s0739885925000290.

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2025eXtended Reality and Artificial Intelligence in Medicine and Rehabilitation. (2025). Spjut, Josef ; de Luca, Valerio ; de Paolis, Lucio Tommaso ; Krilaviius, Tomas. In: Information Systems Frontiers. RePEc:spr:infosf:v:27:y:2025:i:1:d:10.1007_s10796-025-10580-8.

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